Highscore tracker webapplication for a game I used to play.
Comprising of a webserver, and a script that runs every night to check
all tracked players for highscore (=experience points) changes.
This code was under version control by git, but the existing repository
was not meant to be public. (Contains database and other 'secret' things.)
Making this code public as it's is/was a big part in my software
hobby. This project was my first big Go project. I did most of the work
in the spring and summer of 2014.
At the moment, it's still running (private instance),
even though I don't play the game anymore.
- rsht-remi-im is the webserver
- rsht-cron is the scheduled script which fetches highscore data
- rsht-admin is a cli interface to do database maintenance, like an
- rsht-misc are only-time files, basically database migrations
Doesn't contain the database structure, but as this repository is
mostly for code archiving reasons only, it's not necessary.